Michael Bosschert

Bias Blaster

Bias Blaster is a serious game used for psycho-education. The game is made for young people with a light form of a psychosis. By answering "cognitive bias modification"(CBM) questions the player can fill their bomb, so they can remove some of the bubbles. This way they can train their CBM while playing a fun game.

Made in Unity 4 using C#. The game is made for webbrowsers.

  • Developed a system to retrieve data from the Fitbit API.
  • Developed a system to store player-progress to an online database.
  • Developed all the gameplay for the bubbleshooter game.
  • Developed a menu that works in world-space.
  • Implemented the art assets from the artist.
  • Worked closely with experts in research and psychology.